添加您的邮件地址以接收即将发行期刊数据:
针对当下学龄前儿童天文启蒙资源碎片化、科普形式枯燥、适龄交互缺失的行业痛点,以 3~6 岁学龄前儿童生理与认知发展特征为设计依据,围绕沉浸式科普教育理念,完成儿童天文科普APP《星际探索》全流程UI设计实践。从项目调研、用户画像、产品架构、视觉规范、IP 形象、原型迭代、界面落地等多维度展开设计研究,依托轻量化游戏化设计手法,融合天文科普知识与童趣交互,搭建集星球探秘、天文观影、知识答题、创意手工于一体的产品功能体系。通过情绪版、低保真原型、高保真界面分层落地视觉方案,验证适配学龄前儿童的科普类 APPUI 设计策略,为同类幼儿科教类移动端产品设计提供参考思路。
学龄前儿童;沉浸式科普;UI 设计;天文启蒙;游戏化交互
In response to the industry pain points of fragmented astronomical enlightenment resources, dry popular science forms, and lack of age appropriate interaction for preschool children, based on the physiological and cognitive development characteristics of 3-6 year old preschool children, and around the concept of immersive popular science education, we have completed the full process UI design practice of the children's astronomical popular science APP "Interstellar Exploration". Design research is conducted from multiple dimensions including project research, user profiling, product architecture, visual specifications, IP image, prototype iteration, and interface implementation. Leveraging lightweight gamification design techniques and integrating astronomical science popularization knowledge with child friendly interaction, a product functional system is built that integrates planetary exploration, astronomical viewing, knowledge quiz, and creative handcrafting. By implementing an emotional version, low fidelity prototype, and high fidelity interface layered visual solution, we aim to validate the design strategy of science popularization APPUI that is suitable for preschool children, and provide reference ideas for the design of similar preschool education mobile products.
Preschool Children; Immersive Science Popularization; UI Design; Astronomical Enlightenment; Gamified Interaction
王惠,宋婷杰. 沉浸式科普视角下学龄前儿童天文APP设计研究[J]. 人文与社会科学学刊. 2026, 2 (8): 82-85. DOI: 10.70693/202607098552.
王惠, 宋婷杰. (2026). 沉浸式科普视角下学龄前儿童天文APP设计研究. 人文与社会科学学刊, 2 (8), 82-85. https://doi.org/10.70693/202607098552