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本研究以学前教育阶段为背景,系统探讨了数字化游戏在促进学前儿童创造力发展中的应用路径。研究构建了涵盖游戏情境设计、任务优化与评价机制的整体框架,结合实践案例展示其在激发儿童探索兴趣、培养创新思维与提升问题解决能力方面的积极作用。通过设置适龄化的任务分层、创设主题化虚拟场景以及采用过程性与发展性并重的评估方法,研究验证了数字化游戏对儿童创造力的促进潜力。同时,本文也反思了数字化游戏在实践中面临的注意力分散、依赖性增强及教育价值难以精准评估等挑战,提出需在教学引导、家园协同与游戏内容筛选机制等方面加强管理与规范。研究结果为学前教育中数字化工具的优化应用提供了理论支撑与实践指导,并为未来研究提供了问题导向的探索方向。
数字化游戏;儿童创造力;教育创新;评价体系
This study investigates how digital games can foster creativity in early childhood education. It proposes an integrated framework encompassing scenario design, task optimization, and evaluation mechanisms, supported by practical case studies. The findings demonstrate that age-appropriate task stratification, theme-based virtual environments, and formative assessment methods effectively stimulate curiosity, innovative thinking, and problem-solving skills in preschool children. Additionally, the study reflects on key challenges such as attention dispersion, digital dependency, and the difficulty of evaluating educational value. It emphasizes the need for pedagogical guidance, family-school collaboration, and content curation strategies. The research offers valuable insights into optimizing digital tools in early childhood settings and outlines directions for future studies.
Digital Games; Child Creativity; Innovation in Preschool Education; Gamified Assessment
张文莉, 孙思洁, 高雯吴钰. 基于数字化游戏培养儿童创造力的路径探究[J]. 中国现代教育学报. 2026, 2 (5): 101-107. DOI: 10.70693/202609083175.
张文莉, 孙思洁, 高雯吴钰. (2026). 基于数字化游戏培养儿童创造力的路径探究. 中国现代教育学报, 2 (5), 101-107. https://doi.org/10.70693/202609083175